transitive
materials
towards an integrated approach to material technology

ACADIA 2008: Silicon + Skin

The next Transitive Materials workshop will be taking place at Acadia 2008: Silicon + Skin in October 16 - 19, 2008. More information coming soon...

Ubicomp 2007 Workshop

The worlds of architecture, fashion and ubiquitous computing are rapidly converging. Shape-changing polymers, parametric design, e-textiles, sensor networks, and intelligent interfaces are now positioned to provide the underpinnings of truly ubiquitous interactivity. Seamless and effective integration will determine our ability to create more cohesive computational systems that extend invisibly from on-body to indoor environment to urban-scale structures, and can more meaningfully respond to our personal and social activities.

This workshop will focus on the use of responsive materials as the physical and computational bridge between form and function, body and environment, structures and membranes. Rather than overlaying computation using add-on patches or gadgets, we seek to define and emphasize the integration of novel “transitive materials” that blur the gap between computation and structure, and between disciplines that have traditionally stood apart.

We hope to foster an open discussion between researchers and practitioners from the design (architecture, fashion, textiles) and scientific disciplines (ubicomp, wearables, computation, materials), in order to shed light on the possibilities and limitations brought forth by new material technologies. We also hope to explore how such transitive materials can function as the binding matter in the design of objects, garments and spaces that realize truly omnipresent interactivity.

Topics

In addition to the issues already noted, topics of interest include, but are not limited to:

  • Relationship between membrane and structure in design and computer science
  • Value and role of craft, collaborative development, and community knowledge
  • Applications that span multiple fields and can act as seeds for collaboration
  • Interface standards: Feasibility, needs, requirements, and applicability
  • Personalization of ubiquitous material interfaces
  • End­–user customization of the massively–interactive environment
  • Long-term scenarios for ubiquitous applications built on transitive materials
  • Needs served and possibilities exposed by transitive materials
  • Effect of smart materials on design and affordance
  • Rules of thumb for interaction design using transitive materials
  • Sustainability issues exposed by the use of smart materials

For more information, please contact: transitive@media.mit.edu